Planet Conquered was a 48 hour game jam entry for Ludum Dare 23. The theme for Ludum Dare 23 was Tiny World. I originally intended to do a platformer where you ran around the world fending of alien invaders. So I created a small sphere world and intended to have my character move around it. After some prototyping it became clear that this wasn’t straight forward and I was going to have some issues with collision and actually rotating the default character controller. At this point I opted to flip the game on it’s head where instead you were a flying character, an alien invader and you must go from world to world, reducing them to rubble and conquering them.
Features that were cut:
I had planned these for the game with an RPG like progression but while getting the game playable I began taking a scalpel to the features because I’ve matured as a developer and know well what I can accomplish in 48 hours. (The RPG aspect wasn’t even considered to be put in the jam, but for the future when I returned to the game)
To play the game:
Reduce the planet to rubble. Destroy all buildings and all hostile targets. Conquer all the planets for the EMPIRE!!
[WP_UnityObject src=”http://www.gamedesignfu.com/LudumDare/LD23_Planet_Conquered/LD23_Planet_Conquered.unity3d” width=”960″ height=”600″ /]
Here is time lapse video for Planet Conquered!