Syphon Filter: Logan’s Shadow is a third person shooter developed originally for the Playstation Portable. It was the 6th and last entry in the Syphon Filter franchise. It released in North America on October 2nd, 2007, in Europe on November 30th and in Australia on December 6th of that same year. Syphon Filter: Logan’s Shadow received multiple awards including IGN PSP Game of the Year ’07. It received an 85% on Metacritic and an 84.25% on GameRankings.com. The game was unique in that in really pushed the limits of what had been done on the PSP by supporting Havok Physics as well as under-water gameplay.
During the development of Syphon Filter: Logan’s Shadow, I was responsible for Scripting, Population, Layout, Team Script Support, Combat Scenario Design and assisting in Multiplayer Design.
Logan’s Shadow was later ported to the Playstation 2 and released on June 1, 2010. During the port it was my responsibility to maintain the integrity of the population and scripting for the Playstation 2 version.
Sony Computer Entertainment