Uncharted: Golden Abyss was released on the Playstation Vita in Japan on December 17th, 2011. The title was then released in North America on February 15th, 2012, Europe on February 22nd and Australia on February 23rd. It received many awards and accumulated an average score of 80% on MetaCritic.com and 80.76% on GameRankings.com
During the development of Uncharted Golden Abyss I was responsible for Scripting, Population, Layout, Team Script Support, Combat Scenario Design and Mechanics Design. I had a part in or handled most of those aspects in the following levels:
Sony Computer Entertainment